Super Ghouls N’ Ghosts: A Horrifically Good SNES Classic
Players reprise the role of Sir Arthur who has set out in a daring journey through the dwelling of the undead. He needs to rescue the princess before it’s too late. It’s a familiar story and one which doesn’t really develop as the game processes. Let’s face it, who needs an intricate story when you are scorching zombies with torches or impaling cujo like rabid dogs with your spear.
It’s the fast and furious action which captivates the player, if you hesitate for one second, you might find yourself vulnerable in your underpants or dead as a pile of bones. If you have never played this game or series before, you may have done a double take at the last sentence. Sir Arthur begins in a suit of protective armour , but once an enemy touches him or if he is hit by a projectile, the armour is shattered leaving Arthur in, well.. his boxers. It’s a wonderful comedic touch and it still raises a smile after all these years.
One of the detraction’s surrounding this title is the control system. Unlike, say, Mario, our hero cannot increase of decrease his momentum while in the air. This means that once you commit him to jumping, there’s no turning back. This may become frustrating, as enemies can appear once you have committed yourself to jumping and you can land on them. However as a form of counter to this problem, Arthur can double jump so if the player chooses they can use the second jump to move in the opposite direction.
The backgrounds and the dynamic levels are a treat, as is the soundtrack with it’s catchy and spooky tunes and wonderful and appropriate sound effects. The boss battles are tough but always satisfying and even though some retro games may have surpassed this in terms of graphics and gameplay but this Halloween season, you could do worse by starting your scary game playing with this.
Was Super Ghouls and Ghosts one of your retro favorites? Tell Nerdbot about it in the comments!