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    Home»Nerd Voices»NV Health/Lifestyle/Travel»A Guide to Reducing Finger Tendon Injuries
    Johannes W on Unsplash
    NV Health/Lifestyle/Travel

    A Guide to Reducing Finger Tendon Injuries

    Nerd VoicesBy Nerd VoicesDecember 23, 20229 Mins Read
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    Often, we underestimate the effect a finger injury can have on our well-being. It is easy to attribute this lackadaisical attitude to our fingers being small compared to other parts of our bodies. If only you knew just how much you could do because of them.

    Each finger has three bones in it to which tendons are attached. Many of the injuries that occur in this part of our body involve these tendons. Tendons are white, fibrous connective tissues that connect muscle to bone. This connection allows the joints to move, so a tendon injury can be weighty in the grand scheme of things.

    Your hand has two sets of tendons—your flexor tendons and extensor tendons. The flexor tendons are on the palm side of your hand; they are nine in number. They allow you to bend your fingers and hand while gripping. The extensors tendons—twelve in total—help you extend your fingers from the bent position. Imagine damaging a tendon; you’d likely lose a function for a while.

    There are many ways you can damage a tendon. One such way is direct trauma to the hand, like when you throw a punch but end up hurting yourself instead. Another way is when you jam your fingers into a hard surface such that the top of the finger is now stuck in a bent position. That condition is called mallet finger, but we’ll get there soon enough. Other things that can cause finger tendon injuries include handling sharp objects, getting your finger stuck in a rope, falling and landing wrongly on your hand, etc.

    When you rupture a tendon in your finger, it is usually not hard to tell. Here’s how you may know, one way is from the pain. If nothing clues you in that you have an injury or on the nature of the injury, trust your pain to do the job. Tendon injuries come with a lot of pain and swelling. In addition, you often find that you cannot fully bend or straighten the shoulder. This is because the structure responsible for it can no longer perform its function. Your finger may also droop.

    Common Finger Tendon Injuries 

    1. Mallet Finger

    Mallet finger is a condition that occurs when you injure any of the tendons that straighten the tip of your fingers. The name is derived from the shape of the finger in this injury. Because the tendon responsible for an extension has been damaged, the tip of your finger will stay in a drooping, perpetually bent position. It is often accompanied by pain. The tendon may tear slightly from the bone or completely detach. When the bone fragment in that area also detaches, it is called an avulsion fracture.

    The mallet finger, also known as the baseball finger, is quite common, especially among baseball players. You may have figured that one out. When baseball players try too hard to catch a ball, they may end up slamming the tips of their extended fingers into the hard edge of the ball. Ouch! The injury may also be caused by minor force.

    Other symptoms that may accompany a mallet finger include redness, swelling, tenderness, and bruising. From the shape of your finger, your doctor may be able to tell that you have a mallet finger instantly. However, an X-ray may be conducted to assess the extent of damage and decide on a form of treatment.

    1. Jersey Finger

    In the case of a jersey finger, a flexor tendon is often affected. The jersey finger is also called the sweater finger or Rugby finger. This is because it is very common in high-contact sports like football and rugby.

    In high-contact sports, an athlete’s finger may get caught in their opponent’s shirt. With eyes on the ball, neither of the parties may notice this, and the owner forcibly pulls away. This forces the finger to straighten against the movement that should have occurred. When this movement happens, the tendon on the palm side of your hand that connects to the bone at the tip of your finger is avulsed. A bone fragment may break off during the incident as well.

    Since the finger’s extensor is now damaged, extension becomes impossible or painfully difficult. You will notice the affected finger positioned slightly away from the others. It will, in addition, be painful, swollen, and tender. In this case, your doctor may also be able to tell from a simple evaluation. An X-ray may also be conducted to check whether any bone fragments have avulsed.

    1. Boutonniere Deformity 

    Are you also wondering why a common finger injury has such a fancy name? Well, it is because it looks like a buttonhole, just one made up of bones and tendons.

    The boutonniere deformity is also called a central slip injury. The condition affects the middle joint of your finger, unlike the previously mentioned conditions that damage the tip. It causes your middle finger joint to bend so that if we had to name it, we would have called it butterfly wing deformity. 

    This condition can be a complication of any number of finger injuries. It can also be a result of rheumatoid arthritis or osteoarthritis. Boutonniere deformity is often accompanied by pain and swelling. The awkward position your finger is in may be enough to tell, but if you need to be sure, the pain is a surefire way. The condition should be evaluated and treated as soon as possible. The stiffness gets worse with time if left untreated.

    Preventing Finger Tendon Injuries with Tape

    Did you know that you can use tape to lower the chances of injuring your finger? Well, if you didn’t know, you know now. You can use different types of tape when it comes to your body. However, it is safe to say athletic tape takes the cake when it comes down to protecting your finger.

    You will find this information even more relevant if you are an athlete. It gets even more priceless if you are engaged in high-contact or grappling sports like football, Brazilian Jiu-Jitsu, rock climbing, volleyball, jujutsu, and kickboxing. Gather here and learn how you can protect your fingers with athletic tape.

    Apart from the physical cover, the tape is sure to offer; there are other uses for taping your fingers. One of these is structural support.

    Athletic tape provides support to the musculoskeletal structure of your hands. This is why it is best to use non-elastic tape when looking for support. Many volleyballers already know this hack and have realized how useful it is. 

    Wrapping athletic tape around one or more pulleys on your fingers can help provide more stability and reduce the chances of dislocations and avulsions. Rock climbers may even wrap it around their hands like gloves because they use way more than their fingers. Hampton Adams 8-pack of Black Finger Tape will be a perfect choice for you in this regard.

    Wearing tapes on your fingers can also remind you to keep your movements in check. It becomes extremely easy to hyperextend or hyperflex your fingers when caught in the thrill of throwing and catching. Wearing a tape will increase your awareness in a subtle way that is not enough to distract you.

    We shouldn’t end this without elaborating on the function of skin protection. This is especially applicable to rock climbers who have the endearing tendency to stick their hands in sharp, scary places between jagged rocks. They need more than just structural support. Protecting their fingers with athletic tape will go a long way in keeping their hands safe.

    Here are two common and effective methods of preventing your fingers from tendon injuries:

    1. Ring Method

    This method is the easiest; it protects the two tendons in the fingers—the one that flexes the middle part and the one that flexes the tip.

    Before you begin, keep your finger slightly bent so it won’t feel cramped when you are done. Start by wrapping the tape around the bottom of your finger like a ring. Continue wrapping upwards, applying more tension as you go. Make sure you have overlapping strips to keep it firm. Notice that we said firm and not tight, as wrapping your finger too tightly can disturb blood circulation. Stop wrapping before you reach your nails and secure the edge tightly.

    This method supports your pulleys and tendons.

    1. X Method 

    The X-method can be used for both prevention and treatment. In this method, you wrap both pulleys with a roll of tape. 

    Start with one pulley and wrap the tape round once. After this, cross over to the back of your second pulley and wrap around that once as well. Keep doing this alternatively until you feel it is firm enough. At this point, the tape should form an X in the middle of the two joints.

    This method does not restrict your movement, but it still provides adequate stability.

    Hampton Adams BJJ Finger Tape

    Hampton Adams 8-pack of Black Finger Tape is what you need. Our tape is specially designed to cater to the fingers. To further put your mind at ease, you should know that this tape was inspired and designed by a BJJ back belt. We know exactly what you need and have proceeded to infuse it in a roll of tape.

    Our finger tape is applicable for any form of contact sport. It is comfortable and easy to move in. You can forget about restrictions to your movement with our tape. 

    Every material used in the production of our tape is quality and medical standard. In addition, it has just the perfect amount of non-elasticity to apply adequate compression.

    We have given you more than enough reason to purchase our finger tape today. Visit our website and get your roll of comfort. You don’t want to miss out on this!

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What Match-3 Level Design Services Cover The term "level design" gets used loosely in this market, and this causes bad hires. A studio that excels at building levels from scratch operates dissimilarly from one that diagnoses why a live game's difficulty curve is losing players (even if both describe their service the same way on a website). Match-3 level design breaks into four distinct services, each requiring different expertise, different tooling, and a different type of partner. Level production — designing and building playable levels configured to a game's mechanics, obstacle set, and difficulty targets. This is what most studios mean when they say they need a level design partner, and it's the service with the widest range of quality in the market. Difficulty balancing and rebalancing — using win rates, attempt counts, and churn data to calibrate difficulty across hundreds of levels. Plus, this includes adjusting live content when the data shows a problem. Studios that only do level production typically don't offer this. Studios that do it well treat it as a standalone service. Live-ops level design covers the ongoing content pipeline a live match-3 game requires after launch (seasonal events, new level batches, limited-time challenges) sustained at volume and consistent in quality. This is a throughput and process problem as much as a design problem. Full-cycle development bundles level design inside a complete production engagement: mechanics, art, engineering, monetization, QA, and launch. Level design is one function among many. Depth varies by studio. Knowing which service you need before you evaluate a single company cuts the list in half and prevents the most common mistake in this market: hiring a full-cycle agency to solve a level design problem, or hiring a specialist to build a product from scratch. The List of Companies for Match-3 Level Design Services The companies below were selected based on verified credentials, named shipped titles where available, and the specific service each one is built to deliver. They are ranked by how well their capabilities match the service types outlined above. A specialist who does one thing exceptionally well sits above a generalist who does many things adequately. SolarSpark | Pure-play match-3 level design specialist SolarSpark is a remote-first studio built exclusively around casual puzzle game production. With 7+ years in the genre and 2,000+ levels shipped across live titles including Monopoly Match, Matchland, and KitchenMasters, it is the only company on this list that does nothing but match-3 level design. Level design services: Level production, difficulty curve planning, fail-rate balancing, obstacle and booster logic design, live-ops pipeline, competitor benchmarking, product audit and retention diagnostic. Verdict: The strongest pure specialist on this list. When level design is the specific constraint, SolarSpark is the right choice. What they do well: Every level is built around difficulty curves, fail/win balance, obstacle sequencing, and booster logic, measured against targets before delivery. Competitor benchmarking is available as a standalone service, mapping your game's difficulty curve and monetization structure against current top performers with specific, actionable output. Where they fit: Studios with a live or in-development game that need a dedicated level design pipeline, a retention diagnostic, or a one-off audit before soft launch. Honest caveat: SolarSpark does not handle art, engineering, or full-cycle development. Logic Simplified | Unity-first development with analytics and monetization built in Logic Simplified specializes in Unity-powered casual and puzzle games, with match-3 explicitly in their service portfolio. Operating for over a decade with clients across multiple countries, the studio positions itself around data-informed development: analytics, A/B testing, and monetization are integrated into the production process. Level design services: Level production, difficulty progression design, obstacle and blocker placement, booster and power-up integration, A/B tested level balancing, customer journey mapping applied to level flow. Verdict: A credible full-cycle option for studios that want analytics and monetization treated as design inputs from day one, not as post-launch additions. What they do well: Logic Simplified builds analytics and player behavior tracking into the design process. Their Unity expertise is deep, and their stated MVP timeline of approximately three months is competitive at their price point. India-based rates make full-cycle development accessible without requiring a Western agency budget. Where they fit: Studios building a first match-3 title that needs the full production chain handled by a single vendor, with analytics built in from the start. Honest caveat: No publicly named match-3 titles with verifiable App Store links appear in their portfolio. Ask for specific live game references and retention data during the first conversation before committing. Cubix | US-based full-cycle match-3 development with fixed-cost engagement Cubix is a California-based game development company with a dedicated match-3 service line covering level design, tile behavior, booster systems, obstacles, UI/UX, and full production on Unity and Unreal Engine. 30+ in-house animators can cover the full scope of puzzle game production. Level design services: Level production, combo and difficulty balancing, blocker and locked tile placement, move-limit challenge design, booster and power-up integration, scoring system design. Verdict: A viable full-cycle option for studios that need a Western-based partner with transparent fixed-cost pricing and documented match-3 capability. What they do well: Cubix covers the full production chain in one engagement, with strong visual production backed by an in-house animation team. Their fixed-cost model is a practical differentiator for studios that have been burned by scope creep on previous outsourcing contracts. Staff augmentation is also available for studios that need talent to plug into an existing pipeline. Where they fit: Studios that want a US-based full-cycle partner with predictable budgets, cross-platform delivery across iOS, Android, browsers, and PC, and a single vendor to own the concept through launch. Honest caveat: Named shipped match-3 titles are not prominently listed in their public portfolio. This is a verification gap worth closing during vetting, not a disqualifier on its own. Galaxy4Games | Data-driven match-3 development with published retention case studies Galaxy4Games is a game development studio with 15+ years of operating history, building mobile and cross-platform games across casual, RPG, and arcade genres. Match-3 is a named service line. What distinguishes them from most studios on this list is a level of public transparency about retention data. Their case studies document real D1 and D7 numbers from shipped titles. Level design services: Level production, difficulty curve development, booster and obstacle design, progression system design, LiveOps level content, A/B testing integration, analytics-based balancing. Verdict: The most transparent full-cycle option in terms of real retention data. For studios that want to see numbers before they hire, Galaxy4Games offers evidence most studios keep private. What they do well: Their Puzzle Fight case study documents D1 retention growing to 30% through iteration. Their modular system reduces development time and costs through reusable components, and their LiveOps infrastructure covers analytics, event management, and content updates as a planned post-launch function. Where they fit: Studios that need a data-informed full-cycle match-3 partner and want to evaluate a studio's methodology through published results. Honest caveat: Galaxy4Games covers a broad genre range (casual, RPG, arcade, educational, and Web3), which means match-3 is one of several service lines rather than a primary focus. Zatun | Award-winning level design and production studio with 18 years of operating history Zatun is an indie game studio and work-for-hire partner operating since 2007, with game level design listed as a dedicated named service alongside full-cycle development, art production, and co-development. With 250+ game titles and 300+ clients across AAA studios and indie teams, this agency has one of the longest track records. Level design services: Level production, difficulty progression design, level pacing and goal mapping, game design documentation, Unity level design, Unreal level design, level concept art. Verdict: A reliable, experienced production partner with a long track record and genuine level design depth. What they do well: Zatun's level design service covers difficulty progression, pacing maps, goal documentation, and execution in Unity and Unreal. Their 18 years of operation across 250+ titles gives them a reference library of what works across genres. Their work-for-hire model means they can step in at specific production stages without requiring ownership of the full project. Where they fit: Studios that need a specific level design or art production function covered without a full project handoff. This can be useful for teams mid-production that need additional capacity on a defined scope. Honest caveat: No publicly named match-3 titles appear in Zatun's portfolio, their verified work spans AAA and strategy genres; match-3 specific experience should be confirmed directly before engaging. Gamecrio | Full-cycle mobile match-3 development with AI-driven difficulty adaptation Gamecrio is a mobile game development studio with offices in India and the UK, covering match-3 development as an explicit service line alongside VR, arcade, casino, and web-based game development. Their stated differentiator within match-3 is AI-driven difficulty adaptation. Thus, levels adjust based on player skill. Level design services: Level production, AI-driven difficulty adaptation, booster and power-up design, progression system design, obstacle balancing, social and competitive feature integration, monetization-integrated level design. Verdict: An accessible full-cycle option with a technically interesting differentiator in AI-driven balancing. What they do well: Gamecrio builds monetization architecture into the level design process: IAP placement, rewarded ad integration, battle passes, and subscription models are considered alongside difficulty curves and obstacle sequencing. The AI-driven difficulty adaptation is a genuine technical capability that more established studios in this market have been slower to implement. Where they fit: Early-stage studios that need a full-cycle match-3 build with monetization designed in from the first level. Honest caveat: No publicly named shipped match-3 titles are listed on their site — request live App Store links and verifiable retention data before committing to any engagement. Juego Studios | Full-cycle and co-development partner with puzzle genre credentials and flexible engagement entry points Founded in 2013, Juego Studios is a global full-cycle game development and co-development partner with offices in India, USA, UK, and KSA. With 250+ delivered projects and clients including Disney, Sony, and Tencent, the studio covers game development, game art, and LiveOps across genres. Battle Gems is their verifiable genre credential. Level design services: Level production, difficulty balancing, progression system design, booster and mechanic integration, LiveOps level content, milestone-based level delivery, co-development level design support. Verdict: A well-resourced, credible full-cycle partner with a flexible engagement model that reduces the risk of committing to the wrong studio. What they do well: Juego's engagement model is flexible: studios can start with a risk-free 2-week test sprint, then scale to 20+ team members across modules without recruitment overhead. Three engagement models (outstaffing, dedicated teams, and managed outsourcing) let publishers choose how much control they retain versus how much they hand off. LiveOps is a named service line covering analytics-driven content updates and retention optimization after launch. Where they fit: Studios that need a full-cycle or co-development partner for a match-3 build and want to test the relationship before committing to full project scope. Honest caveat: Puzzle and match-3 are part of a broad genre portfolio that also spans VR, Web3, and enterprise simulations. How to Use This List The seven companies above cover the full range of what the match-3 level design market offers in 2026. The quality range is real, and the right choice depends on which service type matches the problem you're trying to solve. If your game is live and retention is the problem, you need a specialist who can diagnose and fix a difficulty curve. If you're building from zero and need art, engineering, and level design bundled, a full-cycle partner is the right call and the specialist is the wrong one. The honest caveat pattern across several entries in this list reflects a real market condition: verified, named match-3 credentials are rarer than studios' self-descriptions suggest. The companies that couldn't point to a live title with an App Store link were flagged honestly. Asking for live game references, retention data, and a first conversation before any commitment are things you can do before signing with any studio on this list.

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