IGDA Forums – Seven Guidelines for Mobile Social Game Design Posted on February 8, 2006 by Sam IGDA Forums – Seven Guidelines for Mobile Social Game Design
we make money not art: Computergames and Urban perception Posted on February 8, 2006 by Sam we make money not art: Computergames and Urban perception
Smart Mobs: Crunkie — Mobile Social Software App Posted on February 8, 2006 by Sam Smart Mobs: Crunkie — Mobile Social Software App
: Defining Mobile Social Software (with your help) Posted on February 8, 2006 by Sam : Defining Mobile Social Software (with your help)
Mobile social software applications / elastic space Posted on February 8, 2006 by Sam Mobile social software applications / elastic space
Moblogging from the front and the new Reformation. Many-to-Many: Posted on February 8, 2006 by Sam Moblogging from the front and the new Reformation. Many-to-Many:
dodgeball.com :: mobile social software Posted on February 8, 2006 by Sam dodgeball.com :: mobile social software
Mobile Media Presentations (April 26-29, 2005) – The Media Center @ API Posted on February 3, 2006 by Sam Mobile Media Presentations (April 26-29, 2005) – The Media Center @ API
MocoNews.net: mobile content news Posted on February 1, 2006 by Sam MocoNews.net: mobile content news
The Age of the Smart Cell Phone: Campus Technology Posted on January 31, 2006 by Sam The Age of the Smart Cell Phone: Campus Technology
+++++++++ Media Review Volume 1 #3 ++++ Posted on January 31, 2006 by Sam +++++++++ Media Review Volume 1 #3 ++++
Yahoo Collaborates with Berkeley on Research Project – Tech Trends – NewsFactor Network Posted on January 31, 2006 by Sam Yahoo Collaborates with Berkeley on Research Project – Tech Trends – NewsFactor Network
iMedia Connection: Wireless Web 101: Trends in Mobile Media Posted on January 31, 2006 by Sam iMedia Connection: Wireless Web 101: Trends in Mobile Media